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Je suis un Titre. Double-cliquez moi.

I'm Calvin Charbit, a systems-oriented Game Designer currently working on an unannounced project at Green Panda Games as Lead Game Designer.


I have 6 years of experience in the video game industry, working as Systems or Level Designer on AA/AAA productions at Lightbulb Crew, Ubisoft, Eugen Systems & Cyanide.


I've had the chance to work on various productions: from open-worlds to a visual novel, from a real-time shooter to turn-based strategy games. These opportunities convinced me that diversity of skills & experiences is a key to become a great contributor on any video game production.

With a strong interest in organization & management, I'm always looking to improve production's process, communication and tools in order to help my colleagues to make better games in better conditions.

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